Hidden traces

Rehaunted UV Flashlight Guide: A Better Search Pattern

Use UV to check the crime-scene surfaces most likely to matter, and recover if the tutorial or flashlight stalls.

Updated November 10, 2026
The player searches a dark hallway with a handheld light while a figure blocks the route.
In-game exampleEvidence markers and the body give you a center point. Work outward instead of sweeping every wall equally.
Quick answer

Start with normal light, then scan the floor near the body, doorframes and nearby objects with UV. If the opening UV tutorial fails to respond, check your selected tool and make sure Steam has installed the current update.

Investigators photograph and document the living-room crime scene.
Start from the marked sceneEvidence markers and the body give you a center point. Work outward instead of sweeping every wall equally.
The same bathroom viewed normally, without the magnifying glass raised.
Check confined rooms carefullySmall rooms have fewer surfaces, so compare the floor, fixtures, doorway, and mirror in a consistent order.

Run a normal-light pass first

Before raising UV, identify what the room is for and what looks disturbed. A normal pass gives you a route and prevents you from spending minutes scanning decorative walls. Mark three high-value targets, then check those targets with UV.

High-value surfaces to scan

  • The floor and furniture immediately around the body.
  • Door handles, frames, and the path between rooms.
  • Mirrors, sinks, and bathroom fixtures.
  • Walls or floors beside visible blood, damage, or moved furniture.
  • Personal belongings that do not fit the room or the story.

These are search priorities, not a promise that every surface contains a clue. The point is to use the crime scene’s layout to narrow your UV pass.

If UV shows nothing

Change one thing at a time. Step closer, lower the beam, and scan the edge of the object rather than its center. If the area still gives nothing, switch to the magnifying glass: UV looks for traces, while the lens can reveal paranormal content that is absent from normal view.

Also ask whether you are too early. A room can become relevant after a photo, board connection, or radio conversation gives you a reason to return.

A quick room routine

ObserveFind the body, exits, damage, and personal items.
PrioritizePick three surfaces tied to the scene.
Scan slowlyWork edge to edge at a steady distance.
Switch toolsUse the lens if the problem feels paranormal rather than physical.
Return laterRecheck after a new connection changes the question.

If the UV tutorial or flashlight stalls

  1. Confirm that UV is the tool in hand. Check your shortcut in Controls if you switched tools using a key.
  2. Return to the surface named by the tutorial or the active objective. Hold the light on one spot, then change distance or angle.
  3. If the opening UV prompt still fails, check for a Steam update. Update 03 fixed UV failing during the tutorial and the flashlight disappearing after a flicker.

If UV shows no trace in the right area, try the magnifying glass for a paranormal subject. Use the board to decide whether to revisit the room.