Stuck on a clue?

Rehaunted Evidence Guide: A Room-by-Room Search Loop

A repeatable search loop for blood, fingerprints, recordings, belongings, and the clues that only appear through a tool.

Updated September 15, 2026
Investigators photograph and document the living-room crime scene.
In-game exampleLook at the room normally before raising the lens. The difference between the two views is often the useful part.
Quick answer

Search each room in layers. Start with the visible crime scene, inspect suspicious areas with the magnifying glass or UV, photograph discoveries, then connect them on the evidence board. If two clues conflict, keep both until another piece explains the mismatch.

The same bathroom viewed normally, without the magnifying glass raised.
Compare viewsLook at the room normally before raising the lens. The difference between the two views is often the useful part.
The magnifying glass reveals a violent event layered over the present-day bathroom.
Hold the same angleWhen the lens reveals a scene, keep your position steady long enough to understand who, where, and what changed.

The six-step evidence loop

1. Map the roomFind exits, major objects, and the obvious crime-scene details.
2. Pick a targetChoose one surface or object that looks incomplete or important.
3. RevealUse the magnifier or UV on that target instead of waving across the whole room.
4. RecordPhotograph a discovery when the game lets you document it.
5. ConnectPlace the finding in context on the evidence board.
6. RevisitReturn to the room if dialogue or another clue changes its meaning.

What counts as evidence

The Steam description names blood traces, fingerprints, hidden recordings, personal belongings, and strange details. Do not search only for glowing objects. A useful clue may be an ordinary item whose location conflicts with a statement, a trace that changes the timeline, or a recording that gives an earlier scene a new meaning.

  • Blood and fingerprints: connect a person to a place or action.
  • Recordings: add timing, voice, or motive.
  • Belongings: connect a room to the victim or another person.
  • Paranormal details: reveal events that normal sight cannot show.

How to handle contradictions

Do not discard the clue that feels inconvenient. Write the two claims side by side: who says it, what physical evidence supports it, and whether both could be true at different times. Rehaunted expects you to build the answer rather than wait for a single objective marker.

A contradiction is also a navigation hint. If a recording conflicts with the bathroom, return to the bathroom. If a personal item conflicts with a character’s story, bring that item back into your next board or radio review.

A fast recovery check when progress stalls

  1. Open the evidence board and find the least-connected item.
  2. Return to the room where it came from.
  3. Check the item and the surrounding surfaces with normal view, lens, and UV.
  4. Try a photo if the clue is visible but not yet recorded.
  5. Listen for new radio dialogue before moving to a different room.
Game reference: tool names, game length, platform support, and system requirements come from the official Steam page. The lens and camera behavior is shown in Cauchemar’s gameplay demonstration. Updated September 15, 2026.