Stuck on a clue?

Rehaunted Evidence Guide: A Room-by-Room Search Loop

Search, reveal and photograph a clue, then use the board and radio to decide where to return. Includes the upstairs bathroom and laundry-room fix.

Updated November 10, 2026
Investigators photograph and document the living-room crime scene.
In-game exampleLook at the room normally before raising the lens. The difference between the two views is often the useful part.
Quick answer

Compare the normal room with the lens or UV, photograph a useful discovery, and check whether it appears on the board. If a radio choice opens, confirm it with Interaction before moving to the next room.

The same bathroom viewed normally, without the magnifying glass raised.
Compare viewsLook at the room normally before raising the lens. The difference between the two views is often the useful part.
The magnifying glass reveals a violent event layered over the present-day bathroom.
Hold the same angleWhen the lens reveals a scene, keep your position steady long enough to understand who, where, and what changed.

The six-step evidence loop

1. Map the roomFind exits, major objects, and the obvious crime-scene details.
2. Pick a targetChoose one surface or object that looks incomplete or important.
3. RevealUse the magnifier or UV on that target instead of waving across the whole room.
4. RecordPhotograph a discovery when the game lets you document it.
5. ConnectPlace the finding in context on the evidence board.
6. RevisitReturn to the room if dialogue or another clue changes its meaning.

What counts as evidence

The Steam description names blood traces, fingerprints, hidden recordings, personal belongings, and strange details. Do not search only for glowing objects. A useful clue may be an ordinary item whose location conflicts with a statement, a trace that changes the timeline, or a recording that gives an earlier scene a new meaning.

  • Blood and fingerprints: connect a person to a place or action.
  • Recordings: add timing, voice, or motive.
  • Belongings: connect a room to the victim or another person.
  • Paranormal details: reveal events that normal sight cannot show.

How to handle contradictions

Do not discard the clue that feels inconvenient. Write the two claims side by side: who says it, what physical evidence supports it, and whether both could be true at different times. Rehaunted expects you to build the answer rather than wait for a single objective marker.

A contradiction is also a navigation hint. If a recording conflicts with the bathroom, return to the bathroom. If a personal item conflicts with a character’s story, bring that item back into your next board or radio review.

Find the step that stopped the case

  1. The clue is visible but absent from the board. Return to the object, hold the angle that reveals it, and try a clear photo. Check the board again before searching a different room.
  2. A photo is on the board and a radio choice is visible. Pick a response and confirm with Interaction. Follow the room, object or claim raised in the exchange.
  3. There is no new lead. Pick the least-connected clue and use the board checklist to turn it into a specific return trip.

Stuck in the laundry room after the upstairs bathroom?

Update 04 fixed an event that could trap players in the laundry room after the upstairs bathroom. Let Steam update the game before retrying that event. On the current build, check the active objective after the event, then resume from the last discovery recorded on your board. Check the radio flow if a dialogue prompt is still open.